Travel
Exploring adaptive intelligence in group travel planning

ROLE: UX and Product Design, UX Research, Interaction Design
METHODS: Market & trend analysis, Competitive benchmarking, Quantitative survey research, Qualitative interviews, Persona development, Journey mapping, Opportunity framing, Innovation ecosystem mapping, Value proposition design, Wireframing, Usability testing, Iterative design
TOOLS: Figma, FigJam, Google Forms, Keynote, Balsamiq, Zoom
TEAM: Solo
After a layoff and the loss of my mom, I traveled with my elderly dad and experienced firsthand how fragmented tools, constant coordination, and last-minute disruptions can turn travel into a source of stress rather than connection. This personal catalyst revealed a broader market gap: while group and multigenerational travel is growing, most planning tools still treat travel as an individual activity and lack real-time adaptability. To validate the opportunity, I conducted foundational research including market and trend analysis, competitive benchmarking, and a quantitative survey of a broader travel community. The research confirmed clear unmet needs around coordinating group decisions, supporting accessibility and health considerations, responding to disruptions, and reducing reliance on disconnected tools. The challenge was to design a smarter, adaptive system that reduces cognitive and emotional burden and enables travelers to focus on meaningful experiences rather than logistics.
I led this project end-to-end as a solo UX and Product Designer. I was responsible for framing the problem, defining the research strategy, synthesizing insights, and translating findings into a viable product concept. I also shaped the business narrative and incorporated feedback from faculty and industry mentors to refine the solution for pilot readiness.
The research aimed to understand the emotional, functional, and logistical realities of group travel—especially for multigenerational families and caregivers. The focus was on uncovering unmet needs, validating core user roles, and assessing where adaptive intelligence could reduce stress and improve confidence. Key goals included:
A mixed-methods approach balanced qualitative depth with quantitative validation. This allowed insights to be triangulated and confidently translated into design decisions. Methods included:
Research consistently showed that group travel is as emotional as it is logistical. The burden of coordination typically falls on one person, and existing tools fail to adapt when conditions change or accessibility needs surface. Key findings included:
Synthesizing survey data, interviews, and usability testing revealed clear opportunity clusters where adaptive intelligence could deliver meaningful value. These included accessibility-first recommendations, simplified group coordination, and real-time itinerary adaptation.
These insights informed the core problem statement:
TripBuddies brings group preferences, accessibility needs, and real-time context into one adaptive experience. The platform offers:
The experience is designed to feel supportive, inclusive, and flexible—before and during the trip.
The project resulted in a polished high-fidelity prototype, validated through usability testing and grounded in clear strategic value. It demonstrated a viable path toward an inclusive, adaptive travel product with strong market relevance.
Outcomes and impact include: